The highest evolution of druid
Thursday, 5 March 2009
Spec Speculation
As to what the second spec will be ,I am still clueless. I am balance.I have always been balance.I levelled from 1-80 balance all the way (apart from 2 weeks of resto to help the guild finish Kara, and I will say anyone that levels resto deserves a big Boomkin pat on the back).I chose to do this because I fell in love with initially being a druid and then with the balance spec. I love my feral brethren, but being a bear head banger or a sneaky kitty cat simply doesn't float my boat. Our guilds top tank is feral, he's great, so let him have it.....me, I don't know the dribbly end from the stinky end of bears. I'm balance, Im the Boomdaddy, I was there when Boomkins were laughed at and not allowed to raid. I strove to learn my craft, read all I could, practiced practiced practiced...and by the time my guild hit SSC I was consistently in the top 5 dps, sometimes top.
The appeal of the balance druid for me, has always been the challenge to excel and the utility of the class. Utility, yes. We are the finest class around because we are flexible, hard working and have a set of abilities that are finally seen by guilds as being very attractive in raids. The rush of battle rezzing the main healer, cross healing till they are good to go and then swithching back to deal more death is awesome, and many times raid saving. Ok our dps will suffer and we don't like to be out of top 5 BUT we regularly save the day. If a specific fight needed a cross healer, there we were. I say all this because I don't wont to be a leafy drood. I'm more than happy to cross heal, rez and bring that utility to a raid but that doesn't mean I want to heal as a lifestyle choice.So is there a burning desire to have healing as an off spec? Nope, not even a warm tingle. I fought to make the Boomkin viable for raids whilst being a Boomkin, not a Boomkin with a spare healer in his luggage. My fear is for some of my brethren boomers who may get TOLD to have resto or feral as their offspec, that raid places will be assigned to those that have dps/heal rather than the dps'r that heals.
The whole bullshit "bring the player not the class" is simply going to get worse. By homogenising the classes so much, dumbing down the game content and virtually destroying any need for diversity or crowd contol, Blizzard have not done the player base any real favour. Feel free to throw rocks at my head but that's the way I feel. All the classes were there for different reasons, with different responsibilities....now its all some soupy mish mash. I feel for the pure dps classes on this one. Unless they get a bit of love many could feel the chill when they are left out in the cold. Having a completely viable raid with 25 droods or 25 palaroaches strikes me as hysterical. The current content (hopefully Ulduar will be diferent) simply doesn't require the diversity of TBC and duel specs will make this even more apparent.
It will make raiding simpler, the great unwashed shout! Yes it will, and that bloodywell blucks. The content needs to become harder not easier to keep the game a challenge and to keep its product life cycle in growth ,not decline.
From a guild perspective, duel specs could be great for ensuring everyone has the opportunity to do instances etc that they need. It will ease tank and healer shortages, even if the majority of them are clueless how to play their role. It might be nice "for a change" too. All pluses, for sure. I think our hardcore social guild will tell everyone that duel specs are optional and raiding will continue based on current mains. If people want to duel spec, its completely down to them. My fear is that this will not be the case in all guilds and that's where the little bit of "oh dear" comes in.
Tuesday, 3 March 2009
Back to Boom

25 man Naxx. Don't even go there. Nope, we were shite.Not just bad but shite.Don't know if it was the mix of battle rezzing, off healing, frequent deaths or what...but we were ashamed to be the Boomdaddy. Some how we managed to both suck and blow at the same time....we blucked I guess. Even the tight arsed magetards ate us up and pooped us out like twiglets.
The upside is we finished off 25 man Naxx again last night followed by Sartharion 25 with one drake up. I didn't capture the figures for the final two bosses in Naxx, but on the big cuddly dwagon (plus friend) the BoomMummy came in second placed dps and the Boomdaddy came in 5th. 3380 dps and 3090 dps respectively. A little pride was restored to the Boomkin nest at least. Warlocks seem unbeatable in raids at the moment...but that may change a little now the Boomdaddy has a new toy......drum roll
Good Head Love
Yep, the T7.5 helm voucher dropped and we were high enough placed in the epgp list to nab it, Sorry Boommummy. That little beauty gives me the 4 set bonus (helm, chest, gloves, shoulders) and we are a token or two away from the legs also. Happy days. It's meant we can swap our crit legs for the haste leggings of the winged serpent. Stats stand at 1742 spell damage, 299 hit, 27.66% crit (now effectively 32.66% with the set bonus..weeeeee) and 333 haste.
Roll on the next raid to see if any of that makes any difference!
Saturday, 28 February 2009
The missing stats.......
Friday, 27 February 2009
BoomMummy Gloats
The Boomdaddy’s spec is now very similar to mine, with just a couple of minor differences. I don’t have the 5 points in the Resto ‘Furor’ (instead, I have my 5 points in Balance ‘Genesis’). I also have 3 points in ‘Brambles’ rather than Improved Faerie Fire. I tend to use my dots a lot, and try to keep both up in raids, so Genesis is quite useful for me. I could quite happily swap Brambles for Improved Faerie Fire – but I do love my little trees! Any chance to get them doing a bit of extra damage I’ll take (even if they miss too much on bosses, the naughty little buggers!).
I never went for the resto-mana-regen spec – wanting to try to maximise my mana through crit. Even on the early raids with the guild, this worked out okay (although I did have a couple of pieces of big mp5 kit, which kept for fights where I knew mana would be tough – hey, they dropped, no healers wanted them – who was I to say ‘no’?). Even before I was hit capped, I was whacking out a good bit of damage in the raids with this spec.
Now I’ve got 4 pieces of T7, and along with a few other nice purples, I have enough crit to keep the mana going and I never use the mp5 kit anymore. For some odd reason I’ve managed to get over 300 hit and haste without trying very hard (must have been on the vodka when I did that). So the Boommummy is generally feeling quite pleased with herself! Well, I would be feeling very pleased with myself if I could get my hands on those bloody illusive kit upgrades. Things seem to have dried up for poor little me recently. I still need the T7 helm – 7.5 would be lovely – still need something to replace the blue Kirin Tor dagger… I just don’t seem to get the drops. Ah well – roll on Ulduar! Let’s hope there’s lots of gorgeous things in there I can stuff under my feathers!
p.s. Boommummy will get back to raiding soon – she’s been busy dyeing her feathers and varnishing her beak! Looking this gorgeous doesn’t happen by accident you know... XXX
Fandabydosey, its Friday
Fourth place for the Boomdaddy, its not top 3 but its not bad. Bloody rogue was top again,if he wasn't lovely he would be on the shoot in the face list. Sneaky, thats what they are, sneaky. As you can just about see, the elemental shammy came in just behind me. He's high up in the guild, so we let him hit stuff on his own and get ahead on the charts so that he feels special, bless him. 3205 dps is getting there but again it would have been necessary to have had all the boss fight data in order to make an informed decision on the new build.
Now this, the Boomdaddy likes. 55% crit rate on wrath and 79% on starfire. Thems the onions alright and no mistake. No misses, just shows that 275 hit is fine if you have a spacegoat and a priest of shadowness in the party. Moral of story this week, is to get a tad more hit for 10's and stack other loveliness for 25's....job done. On the crit/mana regen scorebaord we estimate 6325 mana cash back in the 2 minutes 32 second fight. That would get the BoomMummy moist for sure.
Edit 1. The lovely hunter in the raid managed to succeed where I failed miserably and captured all but the first fight on WWS. Webmistress is working on the pictures now and should be up in the next hour or 2. As far as our estimate of 6325 mana regen from crit goes, we suck the sweat off a dead man's balls when it comes to maths. Having studied WWS further, the actual figure was a whopping 17,868! That will help take the OOM out of Boom, for sure.
Thursday, 26 February 2009
Pre Raid Reshuffle
Good bye to best mana raid build money can buy 55-16
and say hello to my new fwend 64-7
The proof of the pudding will be in the eating of course, but there are some very heavy hitters on the raid tonight and the Boomdaddy doesn't like to me made to look a douchebag. The main reason is though, that on the last few 25 man raids, I have finished with a very full mana bar and not enough dps. We may even goto 66-5 as there are 3 other droods in the group all with 2pts in IMW.
Master stroke, or Mongolian cluster fuck? 5 hours and we will know.
Patchy Mcpatch 3.1.0
Balance
Owlkin Frenzy is now properly considered an Enrage effect. Now also does not trigger from spell hits, only physical ranged and melee attacks.
Hats off to them. One possible change listed and its a bag of bollocks.Good work fellas.
Owlkin Frenzy
Rank 3
Attacks done to you while in Moonkin form have a 15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
This talent has really always been for the PvP specced Boomkin, as its application in PvE is limited at best. This change however will solidly stick it in PvP only builds for good, if it gets through to the live realms. As Gray pointed out , the only time in Naxx that any Moonkin could benefit from this talent, would be if they consistently stood in the lava AOE during Sartharian. Even then the healers are probably going to be thinking "BBQ chicken on the menu tonight then" if you pull that kind of nonsense.
Are we bothered? Yes and no. No, because we are a raiding Boomster and do not use this talent in our build. Yes ,because it further nerfs balance druids in PvP and as I wrote the other day, things just aint rosey in the Boomkin garden of BG's.
I suspect that they will scrap it before the patch goes live, but only if the developers got sprinkles on the last doughnut. Otherwise their response will be "You have THE dance ffs, what more do you want?".
One other nugget that may have slipped through some druids fish-nets , is this quote by Ghostcrawler regarding mana regen changes in 3.1.
Mana Regeneration changes in 3.1 and effects on Innervate
I don't think it will suddenly make druids regem from Spirit to Int. We'll see.If you mean these changes will nerf Innervate, yes, it will. On live Innervate can be 120% of your bar, say 25,000 mana. Historically it was more like 75% of your bar, and it should be closer to that with these changes.
I'm going to leave this one for a full post on mana regen changes but I'm feeling a little edgy.