The highest evolution of druid

Thursday, 26 February 2009

Patchy Mcpatch 3.1.0

There is alot of buzz around about the ptr and about patch 3.1.0. As usual the list of tweaks and modifications to the Boomkin class is nose-bleedingly long. God knows how blizzard developers get so much thoughtful, incisive and big brain work packed into the half hour on Fridays between their 5th Kryspy Kreme and scratching their balls.


Owlkin Frenzy is now properly considered an Enrage effect. Now also does not trigger from spell hits, only physical ranged and melee attacks.

Hats off to them. One possible change listed and its a bag of bollocks.Good work fellas.

Owlkin Frenzy
Rank 3
Attacks done to you while in Moonkin form have a 15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.

This talent has really always been for the PvP specced Boomkin, as its application in PvE is limited at best. This change however will solidly stick it in PvP only builds for good, if it gets through to the live realms. As Gray pointed out , the only time in Naxx that any Moonkin could benefit from this talent, would be if they consistently stood in the lava AOE during Sartharian. Even then the healers are probably going to be thinking "BBQ chicken on the menu tonight then" if you pull that kind of nonsense.

Are we bothered? Yes and no. No, because we are a raiding Boomster and do not use this talent in our build. Yes ,because it further nerfs balance druids in PvP and as I wrote the other day, things just aint rosey in the Boomkin garden of BG's.

I suspect that they will scrap it before the patch goes live, but only if the developers got sprinkles on the last doughnut. Otherwise their response will be "You have THE dance ffs, what more do you want?".

One other nugget that may have slipped through some druids fish-nets , is this quote by Ghostcrawler regarding mana regen changes in 3.1.

Mana Regeneration changes in 3.1 and effects on Innervate

I don't think it will suddenly make druids regem from Spirit to Int. We'll see.If you mean these changes will nerf Innervate, yes, it will. On live Innervate can be 120% of your bar, say 25,000 mana. Historically it was more like 75% of your bar, and it should be closer to that with these changes.

I'm going to leave this one for a full post on mana regen changes but I'm feeling a little edgy.

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